Hi! I’m Matias Codesal, a product manager and developer passionate about art and software and especially where the two intersect. Come along as I share some of the projects that I’m working on and some tips that I’ve learned along the way.
Learn how to efficiently convert PIL Images to numpy arrays using Python. Master image manipulation with Pillow and optimize your computer graphics workflows.
Here’s how you can run Unreal Engine Python scripts from the commandline to pipeline UE4 with other apps or automate repetitive tasks for your projects.
I challenged myself to a weekend project to try out and learn Unreal Engine’s Sequencer. I wanted to take a moment to share the result and some thoughts.
Enhance your PyCharm experience by easily accessing Qt documentation within PyCharm. Learn to connect Qt external documentation to PyCharm for use with Qt.py.
Learn the lessons from developing a Python-based Maya plugin for glTF export. Discover the benefits of portability and accessibility in your Maya tools.